I'm a solo indie developer living in Australia. I also do music and occasionally some writing. I've been doing game development casually for around 15 years and have recently started dipping my feet into the world of professional development.
I love working with proc-gen as well as fantasy and sci-fi themes.
My latest commercial release was Spaceslingers.
A competitive puzzle game where you launch a spaceship and use gravity to slingshot your ship around obstacles to land on a target planet. Get it on steam here!
Currently, I'm working on a new game called Alchementalist.
It's a procedurally generated roguelike dungeon crawler. Delve deep into the ruins of the Ember-mages, mining elemental ores to craft new spells, all the while fighting off a wide variety of magical abominations! Wishlist it on Steam here!