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Devlog
Floramancer
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Devlog
Developing Floramancer
July 19, 2019
by
RefresherTowel
#game design, #development, #dev diary
So it's been awhile since I posted any updates to itch.io. Sometimes I find it a bit difficult to juggle both development and outreach, but a lot has happened since I last posted, so here's the big up...
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Seeds, your Village and the way they interplay with Combat
December 11, 2018
by
RefresherTowel
#update, #planting seeds, #village
So I've been working on getting the Village functioning for the past few days. Seeds are plantable and they grow at different rates depending on their own internal timers. There's a rudimentary day/ni...
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Barebones Combat
December 06, 2018
by
RefresherTowel
#devlog, #combat, #milestone
Hey guys, first time devlogging for Floramancer. Just a quick update to say that I've gotten the barebones combat system functioning. All art is still completely placeholder, but the basic idea for co...
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